module Effect:sig
..end
Audio effects.
class type t =object
..end
A possibly stateful audio effect.
class chain :t -> t ->
t
class of_mono :int -> (unit -> Audio.Mono.Effect.t) ->
t
class type delay_t =object
..end
val delay : int ->
int ->
float -> ?once:bool -> ?ping_pong:bool -> float -> delay_t
delay chans samplerate d once feedback
creates a delay operator for
buffer with chans
channels at samplerate
samplerate with d
as delay
in seconds and feedback
as feedback. If once
is set to true
only one
echo will be heard (no feedback).
class compress :?attack:float -> ?release:float -> ?threshold:float -> ?ratio:float -> ?knee:float -> ?rms_window:float -> ?gain:float -> int -> int ->
object
..end
Hardknee compressor with RMS look-ahead envelope calculation and adjustable attack/decay.
class biquad_filter :int -> int -> [ `All_pass
| `Band_pass
| `High_pass
| `High_shelf
| `Low_pass
| `Low_shelf
| `Notch
| `Peaking ] -> ?gain:float -> float -> float ->t
A biquadratic filter.
val auto_gain_control : int ->
int ->
?rms_target:float ->
?rms_window:float ->
?kup:float ->
?kdown:float ->
?rms_threshold:float ->
?volume_init:float ->
?volume_min:float -> ?volume_max:float -> unit -> t