module Effect:sig..end
Audio effects.
class type t =object..end
A possibly stateful audio effect.
class chain :t -> t ->t
class of_mono :int -> (unit -> Audio.Mono.Effect.t) ->t
class type delay_t =object..end
val delay : int ->
int ->
float -> ?once:bool -> ?ping_pong:bool -> float -> delay_tdelay chans samplerate d once feedback creates a delay operator for
buffer with chans channels at samplerate samplerate with d as delay
in seconds and feedback as feedback. If once is set to true only one
echo will be heard (no feedback).
class compress :?attack:float -> ?release:float -> ?threshold:float -> ?ratio:float -> ?knee:float -> ?rms_window:float -> ?gain:float -> int -> int ->object..end
Hardknee compressor with RMS look-ahead envelope calculation and adjustable attack/decay.
class biquad_filter :int -> int -> [ `All_pass
| `Band_pass
| `High_pass
| `High_shelf
| `Low_pass
| `Low_shelf
| `Notch
| `Peaking ] -> ?gain:float -> float -> float ->t
A biquadratic filter.
val auto_gain_control : int ->
int ->
?rms_target:float ->
?rms_window:float ->
?kup:float ->
?kdown:float ->
?rms_threshold:float ->
?volume_init:float ->
?volume_min:float -> ?volume_max:float -> unit -> t