sig
val white_noise : Audio.buffer -> int -> int -> unit
class type t =
object
method dead : bool
method fill : Audio.buffer -> int -> int -> unit
method fill_add : Audio.buffer -> int -> int -> unit
method release : unit
method set_frequency : float -> unit
method set_volume : float -> unit
end
class of_mono : Audio.Mono.Generator.t -> t
class chain : Audio.Generator.t -> Audio.Effect.t -> t
end